c++ - FBX SDK how to retrieve user defined object properties -
3ds max offers user-defined field node arbitrary text can put.

how can retrieve text using fbx sdk? couldn't find answer in documentaion.
fbx ascii representation helped lot. user defined property stored in "udp3dsmax" fbx property.
code:
fbxproperty p = m_node->findproperty("udp3dsmax"); if (p.isvalid()) fbxstring str = s.get<fbxstring>();
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