c++ - FBX SDK how to retrieve user defined object properties -


3ds max offers user-defined field node arbitrary text can put.

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how can retrieve text using fbx sdk? couldn't find answer in documentaion.

fbx ascii representation helped lot. user defined property stored in "udp3dsmax" fbx property.

code:

fbxproperty p = m_node->findproperty("udp3dsmax");  if (p.isvalid())     fbxstring str = s.get<fbxstring>(); 

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